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Raven Timoshenko
Flying While Intoxicated The Threshold
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Posted - 2008.06.19 05:52:00 -
[1]
In keeping with EVE's Paper-Rock-Scissors Principle of Combat, rather than hitting Nano-ships with the Nerf bat, how about introducing a new kind of ship specifically designed to deal with Nano-ships, but is pretty useless against anything else.
The Corvette is a cruiser size vessel, with 4 high slots, 4 Meds and 2 lows.
The Corvette fits medium guns which confers destroyer like bonuses 50% optimum range, -25% RoF, 10% bonus to Medium Turret tracking speed and 10% bonus to medium Hybrid Turret optimal range per level. However it has a rather lousy scan resolution to offset it being used as a frigate gank mobile. Secondly it provides bonuses to Webifying and also a speed Bonus. The Tank would be decent - better than a destroyer atleast, but not so great that it could stand up to a BC or larger ship.
This is a rough idea, but what do you think?
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Raven Timoshenko
Flying While Intoxicated The Threshold
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Posted - 2008.06.19 07:58:00 -
[2]
Edited by: Raven Timoshenko on 19/06/2008 08:04:39
Originally by: Aidan Ordway
Originally by: Jurgen Cartis Two range bonuses on Frigate class weapons produces platforms with 50-100km range. Two range bonuses on Cruiser class weapons and you hit fleet ranges. There is a reason the Eagle and Vulture are the only Medium Weapon platforms that can perform at 150km+. This ship would pretty much render the Eagle, Munnin, Beam Zealot and other Cruiser-class snipers obsolete between the stacked range bonuses and the massive tracking increase.
While I support this idea, I agree with Jurgen that the optimal range would eliminate the roles these other ships play. In all honesty, a Corvette shouldn't need an optimal range bonus for weapons. Heck, even tracking bonuses will be rather useless considering the speeds they fly at. Instead consider giving them weapon bonuses similar to other ships, but giving them a webbing bonus to range and strength. This way they can catch a nano-ship before it gets away, and slow it down enough so that normal weapons can actually hit it.
Sounds reasonable, so lets say we remove the range bonuses, beef up its tackling capabilities but keep its tracking bonuses, since it would have to track fast enough to hit a Nano doing a transversal orbit. Even if the tracking bonuses are not so great - maybe 1 in 3 shots will miss - atleast it means that it can effectively keep nano-ships at bay. RoF penalty will remain simply because we would need to offset it being used as a uber-frigate killer.
Oh and since it only has four slots, its not going to be out DPSing a cruiser- maybe even then 4 Med Turrets can only be fit if the pilot has decent skills.
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Raven Timoshenko
Flying While Intoxicated The Threshold
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Posted - 2008.06.19 12:55:00 -
[3]
/bump
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Raven Timoshenko
Flying While Intoxicated The Threshold
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Posted - 2008.06.23 06:00:00 -
[4]
Originally by: Del Narveux
Originally by: Zirconium Blade How about a cruiser that had a bonus to make a standard t2 web have a range of 40km? Crazy idea? Maybe. But they could be Minmatar Recons! And we could call them the Rapier and the Huginn!
Oh wait...
So, by the same logic, you would agree that only Caldari recons should get ECCM and only Amarr recons get cap boosters, right?
Anyway, at the OP that might work but Im not sold on requiring a specialized t2 ship to neutralize nanos. Again, anti-nano should have similar fitting requirements as other special-weapon counters like ECCM and tracking enhancers, e.g. some sort of medslot EW.
Well the thing is I was thinking more on the lines of a T1 Cruiser.. something which fits a specialized role like a Black Bird. A Med slot enhancer for say a webbing range, getting rid of the speed bonus. The Corvette at best on its own can hold a Nano ship at bay, it wll require additional DPS ships to take it down.
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Raven Timoshenko
Flying While Intoxicated The Threshold
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Posted - 2008.06.23 06:02:00 -
[5]
Originally by: Anubis Xian Call me crazy, but isnt an Interceptor supposed to be catching all these fast ships?
Buff ceptors tbh.
Yes this MAY work, unfortunately recons like the curse eat Inties for breakfast. Following the maxim that when you are in range of the enemy, the enemy is in range of YOU, a inty attempting to web a curse generally finds itself well within the range of the Curse's NOS and then its good bye cap and good by inty.
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Raven Timoshenko
Flying While Intoxicated The Threshold
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Posted - 2008.06.23 06:08:00 -
[6]
Originally by: Marcus Gideon Or... *repeats self from other Nano threads*
What if Webs only affected AB? AB make you faster by pushing you along. Webs are like Tractors, and drag you back so you're slower.
MWD make you faster by jumping you ahead of yourself. Technically you'd slip out of the Web the first time you jumped. Whereas the Scramblers are meant to disrupt onboard computers with locking onto the destination. So why not let Scramblers have the same effect Webs do, only against MWD. They throw off the MWD computers, making you jump less often, and thus end up slower.
This wouldn't call for any kind of new ship, only a modification to current modules. And ~I~ think it's pretty balanced anyways.
There is one major problem: Since Warp Scrams will be doing the job Webs were meant to do, and since Nano-gangs are almost exclusively MWD, Webs become obsolete, plus it frees up one mid slot on a tackler.
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Raven Timoshenko
Flying While Intoxicated The Threshold
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Posted - 2008.06.23 13:32:00 -
[7]
Originally by: Zirconium Blade
1) This doesnt really make sense, and doesn't follow logic at all. You're saying the Falcon should have ECCM instead of ECM bonuses and every ship has the ability to fit a jammer?
2) I find this kinda funny since the minnie recons are specialized T2 ships... That already exsist.
3) Newsflash, if the Corvette requires additional DPS to take out a nano'ed ship, it cant have any dps at all.
1) Thats not what he said and you know it. 2) So.. the only way to take down a Nano is to train up to a t2 Minmatar ship? hence leaving all other races by the way side? Great. 3) So... a Curse with Noses and drones has no DPS? How about a Black Bird? Your argument here is that if a counter-nano ship exists, it should not have DPS? Unlike even a Blackbird which can fit launchers or a Curse that can fit drones?
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Raven Timoshenko
Flying While Intoxicated The Threshold
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Posted - 2008.06.23 13:52:00 -
[8]
Edited by: Raven Timoshenko on 23/06/2008 13:54:36
Originally by: Zirconium Blade 1) My point is there is no direct comparision logic because MWD-Web and ECM-ECCM are completely different in form and function.
2) It doesnt take that long to train up a new race's T2 cruisers (I fly caldari, crosstrained minnie) and takes even less time to find someone who flies them to fly with you.
3) You yourself suggested that Originally by: Raven Timoshenko The Corvette at best on its own can hold a Nano ship at bay, it wll require additional DPS ships to take it down.
A nano ship has no tank, only speed. A few well placed shots will take it out. So, if the Corvette cannot take it out itself, it cannot have the ability to put out any DPS.
1 & 2) So while each race can field an effective nano-ship, only the minmatar can field an effective counter to it? That makes sense.
3) So SOME DPS is equal to NO DPS? Love to know your reasoning here.
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Raven Timoshenko
Flying While Intoxicated The Threshold
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Posted - 2008.06.23 14:48:00 -
[9]
Originally by: Leviathan9 Edited by: Leviathan9 on 23/06/2008 14:05:40 Energy Neuts + Rapier/Huginn/Bhaalgorn/Hyena/Any other ship with web bonus or neut bonus = Dead rapier... there sorted no need for Corvies.
So to counter a Nano, you basically deploy another Nano? In which case why don't we scrap destroyers since technically they are meant to counter frigates.
Problem NOT solved.
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